AI Insights · Timothy · July 2022
Top 5 2D Cartoon Games on Android in Croatia: Q2 2022 Performance
Analyzing the performance of the top 5 2D cartoon games on the Android platform in Croatia during Q2 2022, including insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 2D cartoon games on the Android platform in Croatia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance based on Sensor Tower data.
Coin Master from Moon Active saw fluctuating weekly revenue, peaking at around $16.9K in early May and then gradually declining to approximately $10.3K by late June. Weekly downloads for the game remained relatively stable, with a slight dip from 607 in late March to 456 by the end of June. Active users hovered between 15.9K and 14.3K throughout the quarter.
Match Masters - PvP Match 3 by Candivore experienced a gradual decrease in weekly revenue, starting at $7.4K in late March and ending at $5.7K by late June. Downloads followed a similar trend, starting at 831 and dropping to 700 by the last week of June. The game saw a decline in active users from 23.6K to 17.2K over the same period.
King's Candy Crush Saga maintained a consistent weekly revenue around the $4.9K mark with minor fluctuations, peaking at $5.1K in late May. Weekly downloads showed a mixed pattern, with a notable high of 1K in late March and a low of 485 in mid-June. Active users remained relatively stable, ranging from 31K to 29K throughout the quarter.
Empires & Puzzles: Match-3 RPG from Small Giant Games had a weekly revenue that varied, reaching a peak of $4.7K in late May and falling to $2.8K by the end of June. Downloads saw a slight decrease from 612 in late March to 391 by the last week of June. Active users remained steady, fluctuating between 4.3K and 4K.
Clash of Clans by Supercell displayed a relatively stable weekly revenue, with a notable peak of $3.7K in early May and a low of $1.4K in mid-June. Downloads showed minor fluctuations, starting at 638 and ending at 442 by late June. Active users remained strong, ranging from 66K to 73K over the quarter.
For more detailed insights and data, visit Sensor Tower.